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dc.contributor.authorZaharias, Panagiotisen
dc.contributor.authorBelk, Mariosen
dc.contributor.authorSamaras, George S.en
dc.creatorZaharias, Panagiotisen
dc.creatorBelk, Mariosen
dc.creatorSamaras, George S.en
dc.date.accessioned2019-11-13T10:43:02Z
dc.date.available2019-11-13T10:43:02Z
dc.date.issued2012
dc.identifier.isbn978-1-4503-1016-1
dc.identifier.urihttp://gnosis.library.ucy.ac.cy/handle/7/55170
dc.description.abstractIn this paper we describe our experience focused on teaching an introductory course in HCI by employing a 3D virtual world. Our main pedagogical philosophy is presented which claims that problem-based learning activities are necessary for HCI education. To this end, appropriate new interactive media such as virtual worlds that can support these activities must be embedded in the educational procedure. The learning activities and the interactive tools that were used are presented. Key findings and educational implications are discussed. © 2012 ACM.en
dc.sourceConference on Human Factors in Computing Systems - Proceedingsen
dc.source30th ACM Conference on Human Factors in Computing Systems, CHI 2012en
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84862642775&doi=10.1145%2f2212776.2212810&partnerID=40&md5=40050d0fdedfd9a589b1f6c73ea41c32
dc.subjectTeachingen
dc.subjectProblem solvingen
dc.subjectVirtual realityen
dc.subjectHuman engineeringen
dc.subjectInteractive computer graphicsen
dc.subjectProblem based learningen
dc.subjectInterface designsen
dc.subjecthci designen
dc.subjecthci educationen
dc.subjectInteractive mediaen
dc.subjectInteractive toolen
dc.subjectinterface designen
dc.subjectIntroductory courseen
dc.subjectLearning Activityen
dc.subjectproblem-based learningen
dc.subjectProblem-based learning approachesen
dc.subjectvirtual worldsen
dc.titleEmploying virtual worlds for HCI education: A problem-based learning approachen
dc.typeinfo:eu-repo/semantics/conferenceObject
dc.identifier.doi10.1145/2212776.2212810
dc.description.startingpage317
dc.description.endingpage325
dc.author.faculty002 Σχολή Θετικών και Εφαρμοσμένων Επιστημών / Faculty of Pure and Applied Sciences
dc.author.departmentΤμήμα Πληροφορικής / Department of Computer Science
dc.type.uhtypeConference Objecten
dc.description.notes<p>Sponsors: ACM's Special Interest Group onen
dc.description.notesComputer-Human Interaction (ACM SIGCHI)en
dc.description.notesAutodesken
dc.description.notesBloombergen
dc.description.notesGoogleen
dc.description.notesConference code: 90287en
dc.description.notesCited By :1</p>en
dc.contributor.orcidBelk, Marios [0000-0001-6200-0178]
dc.gnosis.orcid0000-0001-6200-0178


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