• Article  

      A Data-Driven Framework for Visual Crowd Analysis 

      Charalambous, Panayiotis; Karamouzas, I.; Guy, S. J.; Chrysanthou, Yiorgos L. (2014)
      We present a novel approach for analyzing the quality of multi-agent crowd simulation algorithms. Our approach is data-driven, taking as input a set of user-defined metrics and reference training data, either synthetic or ...
    • Article  

      Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities 

      Aristidou, Andreas; Charalambous, Panayiotis; Chrysanthou, Yiorgos L. (2015)
      The increasing availability of large motion databases, in addition to advancements in motion synthesis, has made motion indexing and classification essential for better motion composition. However, in order to achieve good ...
    • Article  

      Folk dance evaluation using laban movement analysis 

      Aristidou, Andreas; Stavrakis, E.; Charalambous, Panayiotis; Chrysanthou, Yiorgos L.; Himona, S. L. (2015)
      Motion capture (mocap) technology is an efficient method for digitizing art performances, and is becoming increasingly popular in the preservation and dissemination of dance performances. Although technically the captured ...
    • Conference Object  

      KAuth: A Strong Single Sign-On Service based on PKI 

      Charalambous, Panayiotis; Karapetris, Marios; Athanasopoulos, Elias (2018)
      Digital Library
    • Article  

      The PAG crowd: A graph based approach for efficient data-driven crowd simulation 

      Charalambous, Panayiotis; Chrysanthou, Yiorgos L. (2014)
      We present a data-driven method for the real-time synthesis of believable steering behaviours for virtual crowds. The proposed method interlinks the input examples into a structure we call the perception-action graph (PAG) ...
    • Article  

      Reconstruction of everyday life in 19th century Nicosia 

      Charalambous, Panayiotis; Iliadou, H.; Apostolou, C.; Chrysanthou, Yiorgos L. (2012)
      This paper presents the first stages of a larger project concerning the study and realization of a 3D interactive environment of everyday life in 19th century Nicosia. The presented study involves the recreation of the ...
    • Conference Object  

      Why did the human cross the road? 

      Charalambous, Panayiotis; Chrysanthou, Yiorgos (Association for Computing Machinery, 2019)
      ‘‘Humans at rest tend to stay at rest. Humans in motion tend to cross the road – Isaac Newton.” Even though this response is meant to be a joke to indicate the answer is quite obvious, this important feature of real world ...