• Article  

      Image-based crowd rendering 

      Tecchia, F.; Loscos, C.; Chrysanthou, Yiorgos L. (2002)
      Rendering crowded scenes with thousands of different animated virtual people in real time is challenging. An image-based rendering approach for displaying multiple avatars is proposed. The system allows real-time rendering ...
    • Conference Object  

      Scalable pedestrian simulation for virtual cities 

      Stylianou, S.; Fyrillas, Marios M.; Chrysanthou, Yiorgos L. (2004)
      Most of the common approaches for the pedestrian simulation, used in the Graphics/VR community, are bottom-up. The avatars are individually simulated in the space and the overall behavior emerges from their interactions. ...