• English
    • Ελληνικά
  • English 
    • English
    • Ελληνικά
  • Login
Browsing by Subject 
  •   Home
  • Browsing by Subject
  •   Home
  • Browsing by Subject
JavaScript is disabled for your browser. Some features of this site may not work without it.

Browsing by Subject "Computational power"

  • 0-9
  • Α
  • Β
  • Γ
  • Δ
  • Ε
  • Ζ
  • Η
  • Θ
  • Ι
  • Κ
  • Λ
  • Μ
  • Ν
  • Ξ
  • Ο
  • Π
  • Ρ
  • Σ
  • Τ
  • Υ
  • Φ
  • Χ
  • Ψ
  • Ω
  • A
  • B
  • C
  • D
  • E
  • F
  • G
  • H
  • I
  • J
  • K
  • L
  • M
  • N
  • O
  • P
  • Q
  • R
  • S
  • T
  • U
  • V
  • W
  • X
  • Y
  • Z

Sort by:

Order:

Results:

Now showing items 1-3 of 3

  • title
  • submit date
  • accessioned date
  • ascending
  • descending
  • 5
  • 10
  • 20
  • 40
  • 60
  • 80
  • 100
    • Article  

      A bio-inspired approach for streaming applications in wireless sensor networks based on the Lotka-Volterra competition model 

      Antoniou, Pavlos Ch.; Pitsillides, Andreas (2010)
      In the new era of Ambient Intelligence, wireless sensor networks (WSNs) are seen to bridge the gap between physical world and the Internet, making a large amount of information accessible anywhere, anytime. Over the last ...

    • Conference Object  

      Mimicking the bird flocking behavior for controlling congestion in sensor networks 

      Antoniou, Pavlos Ch.; Pitsillides, Andreas; Engelbrecht, A.; Blackwell, T. (2010)
      This study deals with the problem of congestion in wireless sensor networks (WSNs) and proposes a robust and self-adaptable nature-inspired congestion control approach for realtime event-based applications. WSNs face ...

    • Conference Object  

      Towards enabling hyper-responsive mobile apps through network edge assistance 

      Báguena, M.; Samaras, George S.; Pamboris, Andreas; Sichitiu, M. L.; Pietzuch, P.; Manzoni, P. (Institute of Electrical and Electronics Engineers Inc., 2016)
      Poor Internet performance currently undermines the efficiency of hyper-responsive mobile apps such as augmented reality clients and online games, which require low-latency access to real-time backend services. While ...

      Browse

      EverywhereCommunities & CollectionsBy Submission DateAuthorsTitlesSubjectsBy TypeBy DepartmentBy Faculty

      My Account

      Login
      Πνευματικά δικαιώματα ©  Βιβλιοθήκη Πανεπιστημίου Κύπρου
      Contact Us | Send Feedback
      Οδηγίες κατάθεσης διδακτορικής διατριβής
      Open Access
      ORCiD