Browsing by Subject "Computer animation"
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(2015)Forward and Backward Reaching Inverse Kinematics (FABRIK) is a recent iterative inverse kinematics solver that became very popular because of its simplicity, convergence speed and control performance, especially in models ...
(2008)Computer Animation, has advanced significantly as well as spectacularly over the last two-to-three decades. The interesting field has innovated tremendously moving from first-generation i.e. purely geometric models where ...