• Conference Object  

      Affect recognition during active game playing based on posture skeleton data 

      Zacharatos, H.; Gatzoulis, C.; Chrysanthou, Yiorgos L. (2013)
      The affective state of a player during game playing has a significant effect on the player's motivation and engagement. Recognising player's emotions during games can help game designers improve the user experience by ...
    • Conference Object  

      A catalog of ∃ℝ-complete decision problems about Nash equilibria in multi-player games 

      Bilò, Vittorio; Mavronicolas, Marios (Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing, 2016)
      [Schaefer and Štefankovic, Theory of Computing Systems, 2015] provided an explicit formulation of ∃ℝ as the class capturing the complexity of deciding the Existential Theory of the Reals, and established that deciding, ...
    • Conference Object  

      Multi-round Master-Worker Computing: A Repeated Game Approach 

      Fernández Anta, Antonio; Georgiou, Chryssis; Mosteiro, Miguel A.; Pareja, D. (IEEE Computer Society, 2016)
      We consider a computing system where a master processor assigns tasks for execution to worker processors through the Internet. We model the workers' decision of whether to comply (compute the task) or not (return a bogus ...
    • Article  

      Texture synthesis based simulation of secondary agents 

      Kyriakou, M.; Chrysanthou, Yiorgos L. (2008)
      Realistic simulation of virtual characters is essential in many applications and particularly in computer games. Having a realistic simulation of an agent is a complex matter since there are many different ways in which ...
    • Conference Object  

      Transactive memory in task-driven 3d virtual world teams 

      Kleanthous, Styliani; Michael, Michalis A.; Samaras, George S.; Christodoulou, Eleni (Association for Computing Machinery, 2016)
      Collaboration and knowledge sharing in small teams is very usual not only in education but also in industry, in gaming and in our lives. Interdisciplinary teams are formed and their members are expected to collaborate, ...