Browsing by Subject "Principal component analysis"
Now showing items 1-5 of 5
-
Article
A Data-Driven Framework for Visual Crowd Analysis
(2014)We present a novel approach for analyzing the quality of multi-agent crowd simulation algorithms. Our approach is data-driven, taking as input a set of user-defined metrics and reference training data, either synthetic or ...
-
Article
Image-based crowd rendering
(2002)Rendering crowded scenes with thousands of different animated virtual people in real time is challenging. An image-based rendering approach for displaying multiple avatars is proposed. The system allows real-time rendering ...
-
Article
Implementing a generic component-based framework for telecontrol applications
(2007)The rapid growth of telecontrol systems is one of the major trends in today's network-oriented community. The implementation of generic frameworks, consisting of reusable components that can form the basis for the development ...
-
Conference Object
Motion indexing of different emotional states using LMA components
(2013)Recently, there has been an increasing use of pre-recorded motion capture data, making motion indexing and classification essential for animating virtual characters and synthesising different actions. In this paper, we use ...
-
Article
Reducing TPC-H benchmarking time
(2005)Benchmarking a system can be a time consuming operation. Therefore, many researchers have developed kernels and microbenchmarks. Nevertheless, these programs are not able to capture the details of a full application. One ...