• Conference Object  

      Fast approximate visibility on the GPU using pre-computed 4D visibility fields 

      Gaitatzes, Athanasios; Andreadis, Anthousis; Papaioannou, Georgios J.; Chrysanthou, Yiorgos L. (2010)
      We present a novel GPU-based method for accelerating the visibility function computation of the lighting equation in dynamic scenes composed of rigid objects. The method pre-computes, for each object in the scene, the ...
    • Conference Object  

      Interactive local tone mapping operator with the support of graphics hardware 

      Roch, B.; Artusi, A.; Michael, D.; Chrysanthou, Yiorgos L.; Chalmers, A. (Association for Computing Machinery, Inc, 2007)
      The flexibility of current graphics hardware is still not enough to ensure the full implementation of an original complex algorithm such as a local tone mapping operator, which maintains the same quality performances as ...