Browsing by Subject "Virtual crowds"
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Conference Object
Crowd self-organization, streaming and short path smoothing
(2006)Pedestrians implicitly cooperate by forming lanes inside dense crowd in order to facilitate flow and prevent complete passage blocking. Our aim is to re-enforce this self-organization phenomenon in dense crowd for the ...
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Article
Interaction with virtual crowd in Immersive and semi-Immersive Virtual Reality systems
(2016)This study examines attributes of virtual human behavior that may increase the plausibility of a simulated crowd and affect the user's experience in Virtual Reality. Purpose-developed experiments in both Immersive and ...