Browsing by Subject "game"
Now showing items 1-3 of 3
-
Article
Algorithmic mechanisms for reliable crowdsourcing computation under collusion
(2015)We consider a computing system where a master processor assigns a task for execution to worker processors that may collude. We model the workers' decision of whether to comply (compute the task) or not (return a bogus ...
-
Article
Does high firing irregularity enhance learning?
(2011)In this note, we demonstrate that the high firing irregularity produced by the leaky integrate-and-fire neuron with the partial somatic reset mechanism, which has been shown to be the most likely candidate to reflect the ...
-
Article
Self-control with spiking and non-spiking neural networks playing games
(2010)Self-control can be defined as choosing a large delayed reward over a small immediate reward, while precommitment is the making of a choice with the specific aim of denying oneself future choices. Humans recognise that ...