Browsing by Subject "Serious games"
Now showing items 1-2 of 2
-
Article
Exploring user experience while playing educational games: Focus on temporality and attractiveness
(2012)The concept and methods of user experience (UX) are gaining momentum in the game industry. Designers and educational practitioners aim to provide rich and effective user experience through serious educational games. ...
-
Article
A virtual emergency telemedicine serious game in medical training: A quantitative, professional feedback-informed evaluation study
(2015)Background: Serious games involving virtual patients in medical education can provide a controlled setting within which players can learn in an engaging way, while avoiding the risks associated with real patients. Moreover, ...