Πλοήγηση Τμήμα Πληροφορικής / Department of Computer Science ανά Θέμα "2D techniques"
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Article
The PAG crowd: A graph based approach for efficient data-driven crowd simulation
(2014)We present a data-driven method for the real-time synthesis of believable steering behaviours for virtual crowds. The proposed method interlinks the input examples into a structure we call the perception-action graph (PAG) ...