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dc.contributor.authorAntoniou, Josephinaen
dc.contributor.authorKoukoutsidis, I.en
dc.contributor.authorJaho, E.en
dc.contributor.authorPitsillides, Andreasen
dc.contributor.authorStavrakakis, I.en
dc.creatorAntoniou, Josephinaen
dc.creatorKoukoutsidis, I.en
dc.creatorJaho, E.en
dc.creatorPitsillides, Andreasen
dc.creatorStavrakakis, I.en
dc.date.accessioned2019-11-13T10:38:17Z
dc.date.available2019-11-13T10:38:17Z
dc.date.issued2009
dc.identifier.issn1389-1286
dc.identifier.urihttp://gnosis.library.ucy.ac.cy/handle/7/53550
dc.description.abstractIn next generation communication networks, multiple access networks will coexist on a common service platform. In cases where network resource planning indicates that individual access network resources are insufficient to meet service demands, these networks can cooperate and combine their resources to form a unified network that satisfies these demands. We introduce and study the Network Synthesis game, in which individual access networks with insufficient resources form coalitions in order to satisfy service demands. The formation of stable coalitions in the core of the game is investigated, in both cases where payoffs are transferable or are attributed in proportion to the contribution of each member of the coalition. We also consider an alternative payoff allocation approach, according to the value of the well-known Shapley-Shubik, Banzhaf and Holler-Packel power indices, which represent the relative power each player has in the formation of coalitions. Using the knowledge attained from the coalition game analysis, we propose a new power index, called Popularity Power Index, which is based on the number of stable coalitions an access network would participate in if payoffs were assigned in a fair manner. © 2009 Elsevier B.V. All rights reserved.en
dc.sourceComputer Networksen
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-68349114926&doi=10.1016%2fj.comnet.2009.06.006&partnerID=40&md5=021914d0c4585ccdc37ab25a333e71c7
dc.subjectGame theoryen
dc.subjectResource allocationen
dc.subjectNetwork synthesisen
dc.subjectAccess networken
dc.subjectAccess network synthesisen
dc.subjectAllocation approachen
dc.subjectCoalition gameen
dc.subjectCoalitionsen
dc.subjectMultiple access networken
dc.subjectNetwork resourceen
dc.subjectNext generation communication networken
dc.subjectNext generation networken
dc.subjectNext generation networksen
dc.subjectPower indicesen
dc.subjectService demanden
dc.subjectService platformsen
dc.subjectStable coalitionen
dc.titleAccess network synthesis game in next generation networksen
dc.typeinfo:eu-repo/semantics/article
dc.identifier.doi10.1016/j.comnet.2009.06.006
dc.description.volume53
dc.description.issue15
dc.description.startingpage2716
dc.description.endingpage2726
dc.author.faculty002 Σχολή Θετικών και Εφαρμοσμένων Επιστημών / Faculty of Pure and Applied Sciences
dc.author.departmentΤμήμα Πληροφορικής / Department of Computer Science
dc.type.uhtypeArticleen
dc.source.abbreviationComput.Networksen
dc.contributor.orcidPitsillides, Andreas [0000-0001-5072-2851]
dc.gnosis.orcid0000-0001-5072-2851


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