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dc.contributor.authorCohen-Or, D.en
dc.contributor.authorChrysanthou, Yiorgos L.en
dc.contributor.authorSilva, C. T.en
dc.contributor.authorDurand, F.en
dc.creatorCohen-Or, D.en
dc.creatorChrysanthou, Yiorgos L.en
dc.creatorSilva, C. T.en
dc.creatorDurand, F.en
dc.date.accessioned2019-11-13T10:39:24Z
dc.date.available2019-11-13T10:39:24Z
dc.date.issued2003
dc.identifier.issn1077-2626
dc.identifier.urihttp://gnosis.library.ucy.ac.cy/handle/7/53778
dc.description.abstractVisibility algorithms for walkthrough and related applications have grown into a significant area, spurred by the growth in the complexity of models and the need for highly interactive ways of navigating them. In this survey, we review the fundamental issues in visibility and conduct an overview of the visibility culling techniques developed in the last decade. The taxonomy we use distinguishes between point-based and from-region methods. Point-based methods are further subdivided into object and image-precision techniques, while from-region approaches can take advantage of the cell-and-portal structure of architectural environments or handle generic scenes.en
dc.sourceIEEE Transactions on Visualization and Computer Graphicsen
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-0041311193&doi=10.1109%2fTVCG.2003.1207447&partnerID=40&md5=9d743c5382632d5551ceac054d1873b6
dc.subjectAlgorithmsen
dc.subjectComputational complexityen
dc.subjectImage processingen
dc.subjectComputational geometryen
dc.subjectData structuresen
dc.subjectInteractive computer graphicsen
dc.subjectInteractive renderingen
dc.subjectOcclusion cullingen
dc.subjectVisibility computationen
dc.subjectVisibility computationsen
dc.subjectWalkthrough systemsen
dc.titleA survey of visibility for walkthrough applicationsen
dc.typeinfo:eu-repo/semantics/article
dc.identifier.doi10.1109/TVCG.2003.1207447
dc.description.volume9
dc.description.issue3
dc.description.startingpage412
dc.description.endingpage431
dc.author.faculty002 Σχολή Θετικών και Εφαρμοσμένων Επιστημών / Faculty of Pure and Applied Sciences
dc.author.departmentΤμήμα Πληροφορικής / Department of Computer Science
dc.type.uhtypeArticleen
dc.description.notes<p>Cited By :195</p>en
dc.source.abbreviationIEEE Trans.Visual.Comput.Graphicsen
dc.contributor.orcidChrysanthou, Yiorgos L. [0000-0001-5136-8890]
dc.gnosis.orcid0000-0001-5136-8890


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