dc.contributor.author | Kleanthous, Styliani | en |
dc.contributor.author | Michael, Michalis A. | en |
dc.contributor.author | Samaras, George S. | en |
dc.contributor.author | Christodoulou, Eleni | en |
dc.creator | Kleanthous, Styliani | en |
dc.creator | Michael, Michalis A. | en |
dc.creator | Samaras, George S. | en |
dc.creator | Christodoulou, Eleni | en |
dc.date.accessioned | 2019-11-13T10:40:44Z | |
dc.date.available | 2019-11-13T10:40:44Z | |
dc.date.issued | 2016 | |
dc.identifier.isbn | 978-1-4503-4763-1 | |
dc.identifier.uri | http://gnosis.library.ucy.ac.cy/handle/7/54270 | |
dc.description.abstract | Collaboration and knowledge sharing in small teams is very usual not only in education but also in industry, in gaming and in our lives. Interdisciplinary teams are formed and their members are expected to collaborate, exploit their capabilities and know-how towards achieving a common goal. In this work we explore whether parameters associated with the development of Transactive Memory System (TMS) can be reflected in a 3D virtual world. People from diverse background and profession brought together in teams to work towards completing an assigned task within a 3D virtual world. The results show strong associations between the parameters of a TMS, collaboration activities and communication scales examined. | en |
dc.publisher | Association for Computing Machinery | en |
dc.source | ACM International Conference Proceeding Series | en |
dc.source | 9th Nordic Conference on Human-Computer Interaction, NordiCHI 2016 | en |
dc.source.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84997496992&doi=10.1145%2f2971485.2996728&partnerID=40&md5=832ce1f46f51b3bb90bf09061d1b7f52 | |
dc.subject | Virtual reality | en |
dc.subject | Human computer interaction | en |
dc.subject | Computer games | en |
dc.subject | Technology transfer | en |
dc.subject | 3d virtual world | en |
dc.subject | 3d virtual worlds | en |
dc.subject | Collaboration | en |
dc.subject | Collaboration activities | en |
dc.subject | Interdisciplinary teams | en |
dc.subject | Knowledge-sharing | en |
dc.subject | Task-driven | en |
dc.subject | Transactive memory | en |
dc.subject | Transactive memory systems | en |
dc.title | Transactive memory in task-driven 3d virtual world teams | en |
dc.type | info:eu-repo/semantics/conferenceObject | |
dc.identifier.doi | 10.1145/2971485.2996728 | |
dc.description.volume | 23-27-October-2016 | en |
dc.author.faculty | 002 Σχολή Θετικών και Εφαρμοσμένων Επιστημών / Faculty of Pure and Applied Sciences | |
dc.author.department | Τμήμα Πληροφορικής / Department of Computer Science | |
dc.type.uhtype | Conference Object | en |
dc.description.notes | <p>Sponsors: Chalmers University of Technology | en |
dc.description.notes | et al. | en |
dc.description.notes | IT-University of Gothenburg | en |
dc.description.notes | Tobii Pro | en |
dc.description.notes | University of Gothenburg | en |
dc.description.notes | Visage Technologies | en |
dc.description.notes | Conference code: 124606 | en |
dc.description.notes | Cited By :1</p> | en |