Show simple item record

dc.contributor.authorAristidou, A.en
dc.contributor.authorLasenby, J.en
dc.contributor.authorChrysanthou, Yiorgosen
dc.contributor.authorShamir, A.en
dc.creatorAristidou, A.en
dc.creatorLasenby, J.en
dc.creatorChrysanthou, Yiorgosen
dc.creatorShamir, A.en
dc.date.accessioned2021-01-22T10:47:33Z
dc.date.available2021-01-22T10:47:33Z
dc.date.issued2018
dc.identifier.issn1467-8659
dc.identifier.urihttp://gnosis.library.ucy.ac.cy/handle/7/62326
dc.description.abstractInverse kinematics (IK) is the use of kinematic equations to determine the joint parameters of a manipulator so that the end effector moves to a desired positionen
dc.description.abstractIK can be applied in many areas, including robotics, engineering, computer graphics and video games. In this survey, we present a comprehensive review of the IK problem and the solutions developed over the years from the computer graphics point of view. The paper starts with the definition of forward and IK, their mathematical formulations and explains how to distinguish the unsolvable cases, indicating when a solution is available. The IK literature in this report is divided into four main categories: the analytical, the numerical, the data-driven and the hybrid methods. A timeline illustrating key methods is presented, explaining how the IK approaches have progressed over the years. The most popular IK methods are discussed with regard to their performance, computational cost and the smoothness of their resulting postures, while we suggest which IK family of solvers is best suited for particular problems. Finally, we indicate the limitations of the current IK methodologies and propose future research directions.en
dc.language.isoenen
dc.sourceComputer Graphics Forumen
dc.source.urihttps://onlinelibrary.wiley.com/doi/abs/10.1111/cgf.13310
dc.titleInverse Kinematics Techniques in Computer Graphics: A Surveyen
dc.typeinfo:eu-repo/semantics/article
dc.identifier.doi10.1111/cgf.13310
dc.description.volume37
dc.description.issue6
dc.description.startingpage35
dc.description.endingpage58
dc.author.faculty002 Σχολή Θετικών και Εφαρμοσμένων Επιστημών / Faculty of Pure and Applied Sciences
dc.author.departmentΤμήμα Πληροφορικής / Department of Computer Science
dc.type.uhtypeArticleen
dc.contributor.orcidChrysanthou, Yiorgos [0000-0001-5136-8890]
dc.gnosis.orcid0000-0001-5136-8890


Files in this item

FilesSizeFormatView

There are no files associated with this item.

This item appears in the following Collection(s)

Show simple item record