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dc.contributor.authorStavrakis, E.en
dc.contributor.authorPolychronis, M.en
dc.contributor.authorPelekanos, Nectariosen
dc.contributor.authorArtusi, A.en
dc.contributor.authorHadjichristodoulou, P.en
dc.contributor.authorChrysanthou, Yiorgos L.en
dc.contributor.editorCreutzburg R.en
dc.contributor.editorAkopian, D.en
dc.creatorStavrakis, E.en
dc.creatorPolychronis, M.en
dc.creatorPelekanos, Nectariosen
dc.creatorArtusi, A.en
dc.creatorHadjichristodoulou, P.en
dc.creatorChrysanthou, Yiorgos L.en
dc.date.accessioned2019-11-13T10:42:22Z
dc.date.available2019-11-13T10:42:22Z
dc.date.issued2015
dc.identifier.isbn978-1-62841-501-8
dc.identifier.urihttp://gnosis.library.ucy.ac.cy/handle/7/55020
dc.description.abstractIn the area of computer graphics the design of hardware and software has primarily been driven by the need to achieve maximum performance. Energy efficiency was usually neglected, assuming that a stable always-on power source was available. However, the advent of the mobile era has brought into question these ideas and designs in computer graphics since mobile devices are both limited by their computational capabilities and their energy sources. Aligned to this emerging need in computer graphics for energy efficiency analysis we have setup a software framework to obtain power measurements from 3D scenes using off-the-shelf hardware that allows for sampling the energy consumption over the power rails of the CPU and GPU. Our experiments include geometric complexity, texture resolution and common CPU and GPU workloads. The goal of this work is to combine the knowledge obtained from these measurements into a prototype energy-aware balancer of processing resources. The balancer dynamically selects the rendering parameters and uses a simple framerate-based dynamic frequency scaling strategy. Our experimental results demonstrate that our power saving framework can achieve savings of approximately 40%.en
dc.publisherSPIEen
dc.sourceProceedings of SPIE - The International Society for Optical Engineeringen
dc.sourceMobile Devices and Multimedia: Enabling Technologies, Algorithms, and Applications 2015en
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84926612054&doi=10.1117%2f12.2079602&partnerID=40&md5=384ac21da6901b599585c0335edaa700
dc.subjectComputer programmingen
dc.subjectHardwareen
dc.subjectEnergy efficienten
dc.subjectComputer hardwareen
dc.subjectComputer graphicsen
dc.subjectThree dimensional computer graphicsen
dc.subjectMobile devicesen
dc.subjectEnergy utilizationen
dc.subjectEnergy efficiencyen
dc.subjectDesign of hardwaresen
dc.subjectComputer graphics equipmenten
dc.subjectDynamic frequency scalingen
dc.subjectComputational capabilityen
dc.subjectEnergy efficiency analysisen
dc.subjectEnergy efficient computer graphicsen
dc.subjectGeometric complexityen
dc.subjectOff-the-shelf hardwaresen
dc.subjectProcessing resourcesen
dc.subjectSoftware frameworksen
dc.titleToward energy-aware balancing of mobile graphicsen
dc.typeinfo:eu-repo/semantics/conferenceObject
dc.identifier.doi10.1117/12.2079602
dc.description.volume9411
dc.author.faculty002 Σχολή Θετικών και Εφαρμοσμένων Επιστημών / Faculty of Pure and Applied Sciences
dc.author.departmentΤμήμα Πληροφορικής / Department of Computer Science
dc.type.uhtypeConference Objecten
dc.description.notes<p>Sponsors: The Society for Imaging Science and Technology (IS and T)en
dc.description.notesThe Society of Photo-Optical Instrumentation Engineers (SPIE)en
dc.description.notesConference code: 111810en
dc.description.notesCited By :1</p>en
dc.contributor.orcidChrysanthou, Yiorgos L. [0000-0001-5136-8890]
dc.gnosis.orcid0000-0001-5136-8890


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